Screw Attack Room, The Worst Room In The Game, Bubble Mountain, Mama Turtle Room, Plasma Room, Cathedral EntranceĪctivate SpeedBooster really fast (3 taps or stutter 3) Sponge Bath, East Ocean, Main Street, Crab Shaft, Pseudo Plasma Spark Room, Mama Turtle Room, The Precious Room, Spring Ball Room, East Sand Hole, Cathedral Entrance, Crocomire Escape, Post Crocomire Jump Room, Red Brinstar Fireflea Room, Lower Norfair Fireflea Roomĭo a SpringBall jump after a Wall jump to exit Screw Attack area, climb Worst Room without Hi-Jump The Worst Room In The Game, Bubble Mountain, Plasma Roomĭo a SpringBall Jump from a jump to Access to Wrecked Ship Etank without anything else, Suitless Maridia navigation Tricky Wall-Jumps where you have to get around the platform you want to Wall-Jump on using Hi-Jump boots Super Hi-Jumps in water/lava using game's bugĭraygon's Room, The Moat, Lava Dive Room, Crab Hole, Mt. Green Hill Zone, Grapple Tutorial Room 3, Fast Ripper Room, Upper Norfair Farming Room, Crab Tunnel, Double Chamber Open gates from other side to access Screw Attack and Crocomire Everest, The Moat, Red Brinstar Fireflea Room, Crab Hole, Cathedral Entrance, Red Tower, The Precious Room To access certain locations without Hi-Jump or Space-Jumpīlue Brinstar Energy Tank Room, Bubble Mountain, Screw Attack Room, Mama Turtle Room, Plasma Room, Draygon's Room, Landing Site, Crocomire Escape, Post Crocomire Farming Room, Post Crocomire Jump Room, Warehouse Entrance, The Worst Room In The Game, Mt. Parlor and Alcatraz, Waterway Energy Tank Room, Landing Site, Crateria Keyhunter Room, Blue Brinstar Energy Tank Room, Crateria Super Room, Main Street, Golden Torizo's Room Morph from running without loosing momentum to get Early Super and Ice BeamĪctivate SpeedBooster faster than normal by delaying run button input Main Street, Spring Ball Room, West Ocean, Botwoon Energy Tank Room, Wrecked Ship Energy Tank Room Unequip Gravity suit to have more time to morph after jumping or unequip Hi-Jump Boots to limit jump height Then launch it in every possible direction, from ground or mid-airĪctivate Morph Ball while jumping straight up (keep jump pressed) to reach high places in Morph Ball form without bomb jumping With Speed Booster, press down to activate Shinespark. For area-randomized seeds, the Tracker can also be used in a simpler way just to help you keep track of the area connections without any additional help.Kick-jump from wall: wall to wall, single wall climb Even better, you can use the interactive Item Tracker to help you as you play along. To help you find your way in these sometimes not so easy randomized ROMs (aka 'seeds') you will be able to use a Solver, to estimate the seed's difficulty or have a full spoiler log. It is Very Adaptive to all skill levels, and you are guaranteed to be able to finish a randomized ROM, granted that you create your skill preset, or use a standard one in your range. Here, you will be able to generate as many VARIAtions of Super Metroid as you want, by Randomizing Item locations, and even the connections between the main Areas! If you're not an uberskilled speedrunner, have no fear, neither are we. Welcome to Very Adaptive Randomizer of Items and Areas for Super Metroid
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